![]() In terms of the core gameplay, you will notice that the movement mechanics are much less obnoxious with more of a focus on fun rather than frustration. The game does borrow the core concept of Getting Over It With Bennett Foddy but this one doesn’t let that define the entire experience. Though that isn’t to say that this game won’t have you raging as the title suggests. This is further complemented by the jaunty musical score and the variety of cute, soft sound effects that make the whole adventure to the top a little more bearable. It’s never fun losing progress but their chipper little faces to ease the pain a little bit. Then amongst that, you have your smiling, happy go lucky pogo characters that seem just as happy climbing the obstacles in their way as they do tumbling down them. The art style is rather reminiscent of the original Rayman title with wildly colourful backgrounds of fantasy worlds. While Getting Over It With Bennett Foddy did have a rather animated and whimsical art style, it seems that this game aims to double down in this respect and be as wacky as possible. We begin with the art style for this game.
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